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Zelda Wii U to Fully Utilize the GamePad

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Originally published on Link's Hideaway.

Toon Link from Super Smash Bros

Eiji Anouma recently sat down with 4Gamer to discuss the Zelda series and spoke about the next console version releasing on the Wii U. Zelda Wii U information is being announced at E3 2014; however, we have a small bit of information for you right now - Aonuma mentioned that the Wii U title will "utilize" the GamePad to the "fullest" - the develop team was limited with The Wind Waker HD due to it being a "remake" but that limit does not exist for a new title. Check out full quotes after the break...

4Gamer: How is the new Wii U title coming along?

Eiji Aonuma: Of course it's moving along. We also have to reflect on what we did with Wind Waker for our next title. Since Wind Waker HD was a remake, there were limits to what we could do with the Wii U GamePad, but for a new title, we can utilize it to the fullest.

4Gamer: So people who have played Wind Waker HD can expect some of those elements to carry over onto the next game.

Eiji Aonuma: I believe so. For example, on the Wii U GamePad, you have a map display on the screen. This map isn't just for the sea, it's also for other locations as well. We will reflect on these sort of things for a new game.

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About the Author: Austin Dickson

Austin Dickson has been around the Zelda fandom for years. He started Link's Hideaway as a small personal project, which later turned into something of which he never thought possible. He enjoys writing articles, guides, walkthroughs, and developing the different Concealed Gaming network sites.

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